Udemy

Learn Marmoset Toolbag

$ 14.00
for this course only
Course Description

Marmoset Toolbag is a full-featured, real-time rendering toolkit and look-dev suite bundled in an easy-to-use package. This straightforward and robust software offers digital artists the ability to see their 3D models in real time. Marmoset Toolbag works seamlessly with other procedural-based software used by professional game and media developers, such as Substance Painter, Quixel, MARI, and 3D-Coat.

In this course you'll get an overview of Marmoset Toolbag where we'll take a tour of the various menu items and interface of the program. We'll cover the basic techniques in Toolbag, such as how to import models and maps. You'll learn how the various map types Toolbag can use, such as gloss, normal, and albedo maps, affect the materials created in the program.

We'll then walk you through how to save presets for post effects, materials, and scenes.  And then we'll show you how to render when finished. 

Course Details
en
en
VICONIC Development
Self-paced
Beginner
2 hours
Udemy

Learn Marmoset Toolbag

$ 14.00
for this course only
Course Details
en
en
VICONIC Development
Self-paced
Beginner
2 hours
Course Description

Marmoset Toolbag is a full-featured, real-time rendering toolkit and look-dev suite bundled in an easy-to-use package. This straightforward and robust software offers digital artists the ability to see their 3D models in real time. Marmoset Toolbag works seamlessly with other procedural-based software used by professional game and media developers, such as Substance Painter, Quixel, MARI, and 3D-Coat.

In this course you'll get an overview of Marmoset Toolbag where we'll take a tour of the various menu items and interface of the program. We'll cover the basic techniques in Toolbag, such as how to import models and maps. You'll learn how the various map types Toolbag can use, such as gloss, normal, and albedo maps, affect the materials created in the program.

We'll then walk you through how to save presets for post effects, materials, and scenes.  And then we'll show you how to render when finished.