Course Description

"Love what I'm doing so far. The game is feeling really satisfying. Things are explained really well."

Do you want to design and build your own 3D game? Even if you have never coded before, with this course you can learn the foundations of making a 3D game. In these tutorials, we will build a  SUPER MARLO RUN  game in Unity® – from scratch

This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity® for those who have never used it before. This course is unique because you will learn how to make your own 3D art , models, and textures in Blender. We will show you how to integrate the art into Unity®.

We take you through all the steps to designing a game from start to finish. This course covers topics including:

  • Movement

Blocks

  • Speed blocks and enemies

Power-ups and finish lines

  • Background and interface

Fine-tuning

  • Level design

By the end of this course, you will have a functioning runner game that you can build on to add your own project ideas! Ready to begin?

Course Details
en
en
Mammoth Interactive,John Bura
Self-paced
Beginner
18 hours
Course Details
en
en
Mammoth Interactive,John Bura
Self-paced
Beginner
18 hours
Course Description

"Love what I'm doing so far. The game is feeling really satisfying. Things are explained really well."

Do you want to design and build your own 3D game? Even if you have never coded before, with this course you can learn the foundations of making a 3D game. In these tutorials, we will build a  SUPER MARLO RUN  game in Unity® – from scratch

This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity® for those who have never used it before. This course is unique because you will learn how to make your own 3D art , models, and textures in Blender. We will show you how to integrate the art into Unity®.

We take you through all the steps to designing a game from start to finish. This course covers topics including:

  • Movement

Blocks

  • Speed blocks and enemies

Power-ups and finish lines

  • Background and interface

Fine-tuning

  • Level design

By the end of this course, you will have a functioning runner game that you can build on to add your own project ideas! Ready to begin?