Linkedin Learning
1-month free trial
$ 19.99/month
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Course Description

Get a fun introduction to the world of game programming with C++. This course teaches the basics of game development with C++ and the OpenGL-powered Simple and Fast Multimedia Library (SFML), using three fully playable sample games: an addictive two-button tapper, a multilevel zombie survival shooter, and a split-screen multiplayer puzzle. Instructor John Horton starts with the very basics of programming, including variables, loops, and conditions. Become more skillful with each game as you move through the key C++ topics, such as object-oriented programming, C++ pointers, and the Standard Template Library. While building these games, you can also learn exciting game programming concepts like collision detection, sprite sheets, views, the HUD (heads-up display), and more.

This course was created and produced by Packt Publishing. We are honored to host this training in our library.

Course Details
en
en
John Horton
Self-paced
Beginner
6 hours
Linkedin Learning
1-month free trial
$ 19.99/month
+ all courses
Course Details
en
en
John Horton
Self-paced
Beginner
6 hours
Course Description

Get a fun introduction to the world of game programming with C++. This course teaches the basics of game development with C++ and the OpenGL-powered Simple and Fast Multimedia Library (SFML), using three fully playable sample games: an addictive two-button tapper, a multilevel zombie survival shooter, and a split-screen multiplayer puzzle. Instructor John Horton starts with the very basics of programming, including variables, loops, and conditions. Become more skillful with each game as you move through the key C++ topics, such as object-oriented programming, C++ pointers, and the Standard Template Library. While building these games, you can also learn exciting game programming concepts like collision detection, sprite sheets, views, the HUD (heads-up display), and more.

This course was created and produced by Packt Publishing. We are honored to host this training in our library.